| FVA: Modeling Perceived Friendliness of Virtual Agents Using Movement Characteristics |
Under Review |
* |
| Modeling Data-Driven Dominance Traits for Virtual Characters using Gait Analysis |
Under Review |
* |
| Pedestrian Dominance Modeling for Socially-Aware Robot Navigation |
ICRA |
2019 |
| The Emotionally Intelligent Robot: Improving Social Navigation in Crowded Environments |
IROS |
2019 |
| Datadriven Modeling of Group Entitativity in Virtual Environments |
VRST |
2018 |
| Sociosense: Robot navigation amongst pedestrians with social and psychological constraints |
IROS |
2017 |
| F2FCrowds: Planning Agent Movements to Enable Face-to-Face Interactions |
PRESENCE |
2017 |
| Generating Virtual Avatars with Personalized Walking Gaits using commodity hardware |
ACM Multimedia |
2017 |
| PedVR: Simulating Gaze-Based Interactions between a Real Rser and Virtual Crowds |
VRST |
2016 |