While the quality of visual images in video games and virtual reality continues to advance impressively with technology improvements, the sound and music quality of those games haven’t kept pace. The GAMMA group has been developing sound simulation technologies to overcome that barrier for almost a decade.
One doctoral student, Carl Schissler, has developed new practical solutions that can increase the sound quality using simulation methods and can even run on mobile platforms.
Schissler, an Asheville native working on his doctorate in computer science, has co-authored three patents and a number of papers based on his dissertation research to improve the quality of sound significantly in virtual environments. His work has drawn attention from Oculus VR, the virtual headset video game company, which has offered Schissler a position with the company.
Read all about it here.